![](https://play-lh.googleusercontent.com/a-/ALV-UjWqVjMeY1TMN5u-t7wJbs632YQlSOYwA7_fScoKfRZqXr57ePzg=s32)
Ryan Kangas
Did a few playthroughs, at first the story is minimal and hard to understand but after playing through a few times, made sense and frankly was heartfelt. For an indie game, I truly think this is a good one. Shallow in terms of content but considering how it incentives speed-running, it makes sense. Definitely good for a few hours but after that, well, it's lackluster. Good to pick up and play but once your done with all the endings, there really isn't much else.
1 person found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjU04ijJouhaLItVgNu_gZ9PrHP8a58gVNt1Xa-l3_X8X5IQcA=s32)
Daniel
I love this game. I've beat it three times, once on desktop, though the last two times were a while ago. I'll probably try it without building huts, now! My biggest complaint is probably that the menus can feel a bit crowded, particularly when it comes to inventory management. I also feel like the map could do with some kind of key? The map can also be harder to see when the light is between full brightness and darkness, but it's no big deal. Still, the game's definitely worth playing!
2 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjWKl4PUoqCKHtoz-DCjSQvcaVPb3jdgvMtkxQeMRGuqtiOkV-4U=s32)
human person
I played this when it was a browser game, and a lot of story/dialogue were added. I think the storytelling is less subtle this way. Still an elegant game teaching of the evils of colonialism, still love the twist when the game switches from management sim to rpg. A bit buggy in counting alien alloys tho, and I dont understand how to get the hinted at alt ending. I'm proud I was an early reviewier of the browser version on my blog, and knew it'd come to mobile!