Magic Research 2 Demo

4.9
36 reviews
5K+
Downloads
Content rating
Everyone
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About this game

Experience the long-awaited sequel to Magic Research!

In Magic Research 2, you are a rookie wizard with a single ambition: to find or create the Philosopher's Stone, a legendary magical item that is said to be able to cure any illness. As you do so, you will learn more than you ever imagined about Magic and about the world around you. What kinds of adventures await you?

* Use your arsenal of more than 120 distinct spells to make progress
* Study the Elements! Learn new ways to use Magic in your path to mastery
* Transmute (magically craft) over 250 different items to help you on your journey
* Control a team of Wizards that will cast Spells for you
* Enjoy a deep, semi-automated combat system as you make your way through dozens of areas to explore
* Discover tons of secrets - many of which will change the way you play the game!
* Encounter over a hundred distinct Storylines with powerful bonuses along your journey
* Restart the game and make progress faster each time with retirement bonuses
* Over 60 hours of addictive gameplay - with a clear ending! (Or perhaps more than one...?)
* Optimized both for phones and tablet devices

You do not need to have played Magic Research in order to enjoy Magic Research 2!

This is the demo version of Magic Research 2, and contains content up to the end of the Sewers (the first full dungeon). You can transfer save data from the demo by using the Export / Import Save feature available in both the demo and in the full game.
Updated on
05 Jun 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region and age The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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Ratings and reviews

4.9
35 reviews
B. Rogers
23 May 2024
There are two minor issues so far: the land mechanic and the story. I understand the purpose of land, but I *like* always maxing buildings in this kind of game. Having to reconsider and demolish things is losing progress, which feels bad. I appreciate the inclusion of an alternative land mode. As for the story, it lacks the spark of mystery from the original. Playing a fresh out of college wizard doesn't have the same appeal. Still, this game seems like more of a good thing, and I enjoy it.
1 person found this review helpful
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Jeff Fortin
13 May 2024
Hard to describe it, but MR2 feels like a totally new game, but familiar at the same time. They kept the flow and progression of MR1 but spun it around to make it fresh and new. I just can't wait for the full version to be out as I've beaten the demo. And I will not be exporting because I want to see how quickly I can speed thru the early game.
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Thorpy
21 May 2024
I loved Magic Research and I enjoy Magic Research 2...but I do find the Land aspect to be more of a "chore" than a fun addition. Again, I'm not particularly far into the game so maybe this will change with time, atleast I hope it does
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What's new

- Rebalance early-game to make it faster
- Many other changes