B. Rogers
There are two minor issues so far: the land mechanic and the story. I understand the purpose of land, but I *like* always maxing buildings in this kind of game. Having to reconsider and demolish things is losing progress, which feels bad. I appreciate the inclusion of an alternative land mode. As for the story, it lacks the spark of mystery from the original. Playing a fresh out of college wizard doesn't have the same appeal. Still, this game seems like more of a good thing, and I enjoy it.
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Jeff Fortin
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Hard to describe it, but MR2 feels like a totally new game, but familiar at the same time. They kept the flow and progression of MR1 but spun it around to make it fresh and new. I just can't wait for the full version to be out as I've beaten the demo. And I will not be exporting because I want to see how quickly I can speed thru the early game.
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Thorpy
I loved Magic Research and I enjoy Magic Research 2...but I do find the Land aspect to be more of a "chore" than a fun addition. Again, I'm not particularly far into the game so maybe this will change with time, atleast I hope it does
1 person found this review helpful