Unreal Engine 5 Dynamic Light

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Mayelana nale geyimu

Lolu uhlelo lokusebenza lwe-android oludalwe nge-Unreal Engine 5.1.0

Ulwazi:
Ukukhanya okuguquguqukayo ngokugcwele namathunzi.
Akukho ukukhanya okumile (akukho ukukhanyisa okubhakiwe).
Dlulisela phambili isinikezeli nge-OpenGL ES3.2
Zonke izinto ziyagudluka, kuhlanganise nokukhanya okuqondile okukodwa.
Ukukhanya okuqondisayo kusebenzisa i-CSM(Cascaded shadow map) ukwenza izithunzi.
Ngokusebenzisa izilungiselelo ungashintsha ikhwalithi yesithunzi.
Izilungiselelo zekhwalithi yethunzi kokuthi ziro ngeke zikhiqize izithunzi.

Kweminye imiphumela ye-atmospheric okulandelayo kwasetshenziswa:
I-Sky Atmosphere
I-Exponential Height Inkungu
Ivolumu yokucubungula okuthunyelwe: bloom


Ngikuhlole lokhu onqenqemeni lomthala i-S7 (Adreno 530) futhi ibisebenza ngo-60fps.
Kubuyekezwe ngo-
Nov 19, 2022

Ukuphepha kwedatha

Ukuphepha kuqala ngokuqonda ukuthi onjiniyela baqoqa futhi babelane kanjani ngedatha yakho. Ubumfihlo bedatha nezinqubo zokuphepha zingahluka kuye ngokusebenzisa kwakho, isifunda, nobudala. Unjiniyela unikeze lolu lwazi futhi angalubuyekeza ngokuhamba kwesikhathi.
Ayikho idatha eyabiwe nezinkampani zangaphandle
Funda kabanzi mayelana nendlela onjiniyela abaveza ngayo ukwabelana
Ayikho idatha eqoqiwe
Funda kabanzi mayelana nokuthi onjiniyela bakuveza kanjani ukuqoqwa

Yini entsha

First Version!