Your girlfriend has been kidnapped by a rival kung-fu gang and taken to the fifth floor of their heavily guarded dojo. As a seasoned martial arts master, you must battle your way upward—fists flying, kicks striking, and jump attacks landing true. Each floor brings tougher enemies, many armed with lethal weapons or aided by vicious sidekicks. Defeat every challenger who stands in your way, reach the top floor, and face the clan leader to bring your girlfriend home. The path will be brutal, but your resolve must be stronger.
[Controls]
A – Punch
B – Kick
UP – Jump
DOWN – Crouch
LEFT – Move Left
RIGHT – Move Right
UP + A – Flying Punch
UP + B – Flying Front Kick
DOWN + A – Crouched Punch
DOWN + B – Crouched Kick
Combine crouches and jumps with your punches and kicks to extend Thomas’s attack range. Some enemies can only be hit by specific moves. Each attack has its own height and purpose: the crouched kick delivers the lowest strike, while the jump kick reaches the highest. Punches grant more points due to their shorter reach and greater risk, while kicks provide safer distance but fewer points.
[Characters]
- Thomas: A disciplined kung-fu master skilled in strong punches, sharp kicks, and precise jump attacks. Choose your techniques wisely to survive.
- Sylvia: Kidnapped by the mysterious gang “X,” she waits desperately at the top of the fortress for Thomas to rescue her.
- Stick Fighter:
The first boss. He spins a deadly staff at high speed—approach with caution.
Value: 2,000 pts
- Boomerang Fighter:
Second boss. Throws boomerangs with two distinct trajectories.
Value: 3,000 pts
- Giant:
Third boss. A massive warrior relying on overwhelming brute strength.
Value: 3,000 pts
- Black Magician:
Fourth boss. A master of illusions and deceptive attacks.
Value: 5,000 pts
- Mr. X - Gang Leader:
Final boss. A martial arts prodigy and your ultimate rival.
Value: 10,000 pts
[Enemies]
- Gripper:
Common enemies that rush in and latch onto you, draining your life.
Kick: 100 pts
Punch: 200 pts
Jump Kick: 300 pts
- Knife Thrower:
Throws knives from a distance; often dressed in blue.
Kick: 500 pts
Punch: 800 pts
Jump Kick: 1,000 pts
- Tom Toms:
Small martial artists who attack with charges or aerial strikes.
Kick: 200 pts
Punch: 300 pts
- Dragon:
Drops from above and unleashes fire overhead—duck to avoid flames.
All Attacks: 2,000 pts
- Confetti Ball:
Floats after dropping from above, then explodes into harmful fragments.
Jump Kick: 1,000 pts
- Snake:
Poisonous snakes released from falling jars. Defeat with a low kick before they emerge.
Kick: 100 pts
- Poisonous Moth:
Flies in fixed patterns; can be brought down with basic or aerial attacks.
Punch: 600 pts
Kick: 500 pts
Gear up your fists and feet—storm the top floor! Defeat Mr. X and embrace your beauty!