
Mina Fir
Gameplay - sweetspot for mobile - hard enough, but nothing that casual player cant handle in time. Great variety of mobs, and different mobs do require different tactics. Runes are big thing in the game, gameloop is mostly melee and dodge, but different combination of runes can turn one run into slow and steady slam-stun-slam-avoid and another to dodge-jump to target and hit critically-dodge. I keep finding new stuff each time. Also - narative is nice and touching, keeps me engaged.

Henry Barcalow
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An amazing example of a game that introduces things slowly. At the start, you may worry about the repetitive gameplay loop, but every time the game threatens to become stale, it introduces a new feature to extend gameplay. The art is charming and the gameplay loop is satisfying. My only issue is that the joystick is sometimes awkward, but that's a me problem.
124 people found this review helpful

Knaihl Cula
Above average, not decent to be called decent, not amazing to be called amazing. Perfect above average, but unlike others, this one has much potential to move up. The gameplay is weird. It doesn't feel stiff, but it doesn't feel fluid either. I suppose it is because you can't aim your attacks, it is auto-aimed most of the time, with the hopes of following your walking-joystick. The graphics are great, not average, great. Quite a fun game, no repeats.
154 people found this review helpful