
Goje
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I love the game, movements and the story, but let's say some issues with the game, the cooldown for the dodge is a bit too long, maybe 0.5 or 1 second less is better, the skill system is just a straight line, for these kind of games a tree upgrading system is much cooler that has some pre-start equitable skills, the game needs more shadows, and you can add hidden paths, like, hide it behind a tree but make some pixels of it visible or something, anyways, it's a really cool game🙏
4 people found this review helpful

Henry Barcalow
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An amazing example of a game that introduces things slowly. At the start, you may worry about the repetitive gameplay loop, but every time the game threatens to become stale, it introduces a new feature to extend gameplay. The art is charming and the gameplay loop is satisfying. My only issue is that the joystick is sometimes awkward, but that's a me problem.
124 people found this review helpful

Knaihl Cula
Above average, not decent to be called decent, not amazing to be called amazing. Perfect above average, but unlike others, this one has much potential to move up. The gameplay is weird. It doesn't feel stiff, but it doesn't feel fluid either. I suppose it is because you can't aim your attacks, it is auto-aimed most of the time, with the hopes of following your walking-joystick. The graphics are great, not average, great. Quite a fun game, no repeats.
154 people found this review helpful