
Nimble
Very slow moving game. Mostly you reading and picking responses to text messages you receive. Finished chapter 2 and only had 2 ciphers. No way to speed up dialogue, spoken or written. Occasionally you listen to the radio, but not being able to speed up text makes the game more boring. Intriguing story, but too slow and not enough interaction or puzzles. No save slots to go back and redo choices to see different dialog. Could be great, but wouldn't pay for it in this state with unfinished story
5 people found this review helpful

Robert Hollis
Incomplete story so far. Though the devs seem to be moving quickly releasing the majority with the first month of release. Still missing 3 chapters. The story is quite slow as details are repeated, speech isn't skipped, and the MC really isn't someone outstanding and seems to have conflicting morals judging by the speech reactions, giving clues of what the actual lore decisions are (it seems to indicate he let's a few people die.) You can't go back on mission critical decisions which I don't lik

HOLO GRAMS
This game tries to bore you to death with its bad dialogue and extremely slow text responses, which it front-loads right at the beginning of your playing experience. It wouldn’t be that bad if the dialogue were actually good, but it’s literally just filler—there’s no point to it at all. Whatever point it tries to make could have been conveyed in a different way. This seems like it could be an interesting game but just tries to bore you to death.
3 people found this review helpful