Juno, Sword, 6th Airborne is a turn-based boardgame-styled strategy wargame set on the Western Front during the Second World War. The most recent update: October 2025
You are in command of the Allied force carrying out the eastern part of the famous 1944 D-Day landings (Juno and Sword beaches). The scenario, which models units at battalion level, starts with the British 6th Airborne Division dropping during the night to secure the key bridges and destroy artillery concentrations. The main objective was to seize the crucial city of Caen as soon as possible, which the German armed forces ended up fiercely defending with a handful of battle-hardened Panzer divisions.
Tip: Thanks to detailed historical battalion level simulation, the number of units can be high during the later stages of the campaign, so please use the settings to turn off various unit types to reduce the number of units if that feels overwhelming, or long-press "done" on units to mark them permanently done, or select a unit and long press the third button over 5 seconds to disband the currently selected unit (one disband action per turn).
FEATURES:
+ Historical accuracy within reason and variation: Campaign mirrors the historical setup.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
"I’m sorry we’re a few minutes late."
— Lord Lovat, arriving with his commandos to relieve the British airborne troops holding the Orne River bridges, 6 June.