
MindBlaster 1993
I'm getting tired of being rushed through every level cause there's a death barrier follow me. There are too many turrets that fire a lot of bullets at me, and it's extremely hard for me to dodge them when I'm getting ready to fire. Every time I failed a level, I lost my ranks. I earn a tiny bit of money from destroying turrets. I didn't have enough money to upgrade my stats. This game is a real struggle, and I hate it.
1 person found this review helpful

Zachary Morris
Movement is clunky, the game often won't register that you shoot and will instead cancel your shot while the turrets still shoot you, slowly backing you into a corner until the death line kills you. Fun concept, but would be much better suited as a PC game with the ability to buy gems. Also, it'd be wise to make the levels chronological and organized in a level selector, so that players can both relax/farm levels they know, as well as practice levels that aren't as easy.

James Merrill
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unfortunately an unplayable game. could have been decent, but the mechanics make no sense, you die for no reason, and you lose more xp than you could ever possibly earn back when you die. you shouldn't lose xp when you die. overall a completely horrible game with good graphics and no other redeeming qualities whatsoever.