đIntroduction to Software Engineering (2025â2026 Edition)
đIntroduction to Software Engineering is a complete syllabus-based textbook carefully designed for BSCS, BSSE, BSIT students, freelancers, self-learners, and junior software developers who want to build a solid foundation in software design, development, testing, and project management.
This edition provides a perfect blend of theoretical knowledge, practical examples, MCQs, and quizzes to help students understand the Software Development Life Cycle (SDLC), software processes, and the essential engineering principles used in modern development environments such as Agile and DevOps.
The book focuses on real-world software practices, enabling learners to manage software projects effectively, design scalable architectures, and ensure software quality. Through structured chapters, case studies, students will gain both conceptual understanding and hands-on insight into how professional software engineers work in todayâs industry.
đ Chapters & Topics
đš Chapter 1: Introduction to Software Engineering
-What is Software Engineering?
-Difference between Software Engineering and Programming
-Software Development Life Cycle (SDLC) Models: Waterfall, Spiral, Agile, DevOps
-Roles and Responsibilities of Software Engineers
đš Chapter 2: Project and Process Management
-Fundamentals of Project Management
-Software Process Models and Improvement
-Configuration Management
-Risk Management in Software Projects
đš Chapter 3: Requirements Engineering
-Elicitation Techniques (Interviews, Surveys, Observation)
-Functional vs Non-Functional Requirements
-Software Requirements Specification (SRS)
-System Modeling: DFDs, Use Cases, UML Diagrams
-Requirements Validation and Management
đš Chapter 4: Software Design
-Principles of Good Design
-Architectural Design (Layered, Client-Server, Microservices)
-Object-Oriented Design (OOD) and UML Modeling
-Function-Oriented Design
-User Interface (UI) and User Experience (UX) Design
đš Chapter 5: Software Prototyping and Development
-Types of Prototypes (Throwaway, Evolutionary, Incremental)
-Agile Prototyping Approaches
-Role of Prototyping in Modern SDLC
đš Chapter 6: Software Quality Assurance and Testing
-Quality Assurance (QA) Concepts and Metrics
-Testing Levels: Unit, Integration, System, Acceptance
-Testing Techniques: Black-box, White-box, Regression
-Software Quality Metrics and Process Improvement
đš Chapter 7: Advanced Topics in Software Engineering
-Reusability and Design Patterns (GoF Patterns)
-Software Maintenance and Evolution
-Cloud-Based Software Engineering
-AI and Automation in Software Development
-Assignments and Projects Across SDLC Phases
đ Why Choose This App/Book?
â
Complete syllabus coverage for Software Engineering courses
â
Includes MCQs, and quizzes for concept mastery
â
Covers both traditional SDLC and modern Agile/DevOps approaches
â
Helps in exam preparation, project development, and interviews
â
Developed for students, teachers, freelancers, and professionals
â This app is inspired by the authors:
Roger S. Pressman, Ian Sommerville, Steve McConnell, Watts S. Humphrey
đĨ Download Now!
Master software design, development, and project management with Intro to Software Engineering (2025â2026 Edition) â your complete academic and professional guide to becoming an effective software engineer. đ
āĻāĻĒāĻĄā§âāĻ āĻā§°āĻž āϤāĻžā§°āĻŋāĻ
ā§Ļā§Ē-⧧⧍-⧍ā§Ļ⧍ā§Ģ