cell_hopper

Kategorizacija sadržaja
Svako
10+
Preuzimanja
Slika snimka ekrana
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Slika snimka ekrana
Slika snimka ekrana
Slika snimka ekrana
Slika snimka ekrana
Slika snimka ekrana
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Slika snimka ekrana
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Slika snimka ekrana
Slika snimka ekrana

O igri

ATTENTION, OPERATIVE.

The grid is uncharted. The world has been divided into hexagonal sectors and most of them remain unclaimed. Your assignment is simple: walk them, hold them, file them.

— PRIMARY DIRECTIVE —
Enter a hex. Hold position for 120 seconds. The sector is logged to your dossier under your callsign. Break perimeter before the timer completes and the claim is void. Move slow. Move deliberate. The grid rewards presence, not speed.

— DISCOVERY PROTOCOL —
Untouched sectors carry no name. The first operative on the ground gets naming rights — permanent, indexed, attributed. Every operative who walks the hex after you will see what you called it. Choose accordingly.

— DOSSIER —
Your file is public. Level, XP, sectors held, hexes discovered, streak intact. Other operatives can pull your record at any time. Build it.

— STREAK DISCIPLINE —
One sector per day. Miss it and the count resets. Streak bonuses compound your XP. The grid does not forgive lapses.

— REAL-TIME OPS —
The live map shows every claim as it lands. Watch other operatives work the grid. Watch your turf get walked through. Watch what gets named first.

— RULES OF ENGAGEMENT —
No microtransactions. No advertising channels. No pay-to-claim. The only currency is footsteps.

You have your assignment.
Boots on the ground.
File the grid.

cell_hopper // OPERATIVE SYSTEM
Walk hexes. Claim sectors. Name what no one has seen. Field ops on the grid.
Ažurirano dana
4. okt 2026.
Istaknute priče

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Šta je novo

Faster, more reliable sector captures. Sectors are now captured with the screen locked, and a new Battery Saver in Settings pauses scanning when you stand still. Fixes for the map, account restore, cell naming, the territory map, and a number of smaller issues.