Linkup – Multiplayer Word Game

Kategorizacija sadržaja
Svako
100+
Preuzimanja
Slika snimka ekrana
Slika snimka ekrana
Slika snimka ekrana
Slika snimka ekrana

O igri

Linkup – Multiplayer Word Game with Daily Challenges

Linkup is a fun, fast-paced multiplayer word puzzle game where you guess hidden words, compete with others, and improve your vocabulary! Play solo in the Word of the Day or go head-to-head in real-time with friends and players around the world.


🎮 Game Modes:
•Multiplayer Mode – Compete live with other players. The more words you guess, the higher your score!
•Word of the Day – A fresh challenge every day! Discover hidden words from a curated list and test your brain daily.


🧠 Features You'll Love:
•No ads, just pure gameplay
•Smart, minimal design that’s easy to navigate
•Real-time multiplayer competition
•New daily word challenges to boost your brain
•Supports English and Romanian
•Perfect for fans of word games, brain training, and vocabulary building


Whether you're here for a daily brain boost or to beat your friends in epic word battles, Linkup is the free word guessing game that keeps you coming back.

👉 Download Linkup now and join the multiplayer word challenge today!
Guess hidden words daily and compete with others in real-time!
Ažurirano dana
1. sep 2026.

Sigurnost podataka

Sigurnost počinje razumijevanjem na koji način programeri prikupljaju i dijele vaše podatke. Privatnost podataka i sigurnosne prakse se mogu razlikovati ovisno o korištenju, regiji i dobi. Programer je naveo ove informacije i može ih s vremenom ažurirati.
  • Podaci se ne dijele s trećim stranama
    Saznajte više o načinu na koji programeri pružaju izjavu o dijeljenju
  • Ova aplikacija može prikupljati ove vrste podataka
    Aktivnost aplikacija i ID-ovi uređaja ili drugi ID-ovi
  • Podaci nisu šifrirani
  • Posvećen poštovanju Pravila za porodice na Playu

Šta je novo

• The timeout now prints where the client's network thread is standing, which is the whole of the diagnosis and is what run 33437220355 left no trace of. Verified by neutering the new budget to a millisecond: the failure carries the dump, and the thread it caught was inside Client.close -> selectNow, called from connect() before the "Connecting" line is ever logged - the same window those eighty-four seconds disappeared into.