
Deniz Turkmen
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This is a good take on the ball and brick genre. Instead of throwing the balls upwards, you drop it downwards. After each move, more bricks in different shapes and strengths appear. So you also think of the geometry (to figure out how it will bounce). Too many ad breaks though. For every 2 min gameplay, you take mandatory 30 second ad break.
15 people found this review helpful

Adam Holt
really nice twist on the old ball and bricks game. would love to see it have optional tone packs so that everytime a brick is hit it plays something more like what you'd hear from a nicely tuned wind chime instead of the sounds it has now. the game starts off quite slow almost painfully slow but once you've been playing a while it's more enjoyable. I take off one ⭐ because the bleep sounds it currently uses can be annoying but without any sound the game is no fun and feels of no accomplishment
3 people found this review helpful

Erin F
Incredibly zen, smooth as hell, very satisfying. Periodically the game gives you an "ad break" between ball shoots, but the ads can usually be skipped quickly. In fact, because the gameplay is infinite if you don't make unforced errors, the ad breaks are good escape points if you need something to break your flow in order to escape lol. A really nice soothing way to keep your hands and thoughts busy for a while if you're anxious etc.
69 people found this review helpful