Ericko Sutiono
Simple premise: the party will deal dps to the enemy while you keep em alive. Basically it's you vs the timer, but is surprisingly tactical in how you approach the fight. Each round only last for ~60s so it's good for short burst but you can also play it for longer sessions. Monetization is only unintrusive ads when you revive. This one is a hidden gem, hope the dev will add more content in the future.
Anders Vagner Rostgaard
For context I have now unlocked all 4 areas, all 3 classes, and I've beaten every area on the hardest difficulty - and I didn't spend any money at all. This is a great game, I have been having tons of fun playing it. I would love to see more content and a balance patch. The Shaman with the totem/maná build is super overpowered compared to the other two. I've tried getting the necromancer to work, but after beating all 4 areas on easiest with him, I still feel lost on how to play him correctly.
17 people found this review helpful
Taverna Game Studio
March 1, 2022
Wow, just wow. Glad to hear it!
Robert Gordon
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I like this game, gameplay takes some micro and macro strategy and keeps the player active without ads being shoved in the players face all the time. It's downsides are the general lack of character or party info displayed between boss fights, a pretty small pool of playable heroes and allies and a bug which doesn't reset the daily win bonus daily.