![](https://play-lh.googleusercontent.com/EGemoI2NTXmTsBVtJqk8jxF9rh8ApRWfsIMQSt2uE4OcpQqbFu7f7NbTK05lx80nuSijCz7sc3a277R67g=s32)
A Google user
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It's a good start, but there are problems with sizing and formatting that are hard to ignore. Also, apparently you can't select a frame within a frame, which is ideally how I'd like to use this app. My main frames in Figma include phone bezels, but I want to select just the content frames to send to my phone, and that doesn't work.
4 people found this review helpful
![](https://play-lh.googleusercontent.com/EGemoI2NTXmTsBVtJqk8jxF9rh8ApRWfsIMQSt2uE4OcpQqbFu7f7NbTK05lx80nuSijCz7sc3a277R67g=s32)
A Google user
Missing a lot of functionality. Like most others have said, you need to be able to see an overview of some sort. Having to click the artboard you want to view for it to then show up on the phone is clunky. Not. only this, but there tend to be a lot of visual errors too. I get a random vertical line that appears, and images won't load unless I close and restart the app.
66 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjXxIQEWADdIHih6X5nHyHvTMP7pZ2--OyNSovNBJ1wOHYbDdeAPBw=s32)
Carlos Gonzalez
It works okay... sometimes. I haven't experienced most of the issues most of the other reviews have said, but I am experiencing issues with the prototyping. Some animation settings I've set on PC work well on PC, but on this app, they seem to be a bit buggy. A major issue (in my case) is that pop-ups show while they're animating in, but the moment they're done animating, everything in the pop-up (except for the background colors and effects) disappear. My guess is that system webview is bugged.
33 people found this review helpful