A Google user
closeable ads went quickly from just once to twice in a row. I dread to think how that might escalate. drawing was ok for linear work but drawing small items often caused small rectangular pieces or jagged edges. it's an alright game, but there are in my opinion better running versions of this gameplay elsewhere. Still, better programming than i could ever do, im sure.
A Google user
Please reconsider the frequency of the ads - after every level and every "shot" is probably not necessary. Also, the ads blast so loud. I love the game but I hope you can have the ads run at different intervals.
A Google user
Ads over ganeplay, and video ads between levels. More time looking at ads than solving too-easy levels.