Avonel Range is a precision timing game built around sequential sectors and score tracking. The experience is structured into two parts that follow one another and form a single session.
At the beginning, the player starts in the Alpha sector. Targets appear on the field within a limited time window. Each successful hit adds points to the score, while repeated accurate hits contribute to a combo value. The Alpha sector lasts 60 seconds and requires a specific number of successful hits to proceed further. Targets in this phase are larger and remain visible for a longer duration, creating a stable rhythm for interaction.
After completing the first part, the session continues in the Beta sector. This stage has a shorter duration and introduces faster changes. Targets are smaller and disappear more quickly, which shifts the focus towards timing and consistency. The total score is calculated from both sectors, forming a combined result for the session.