Neon Vortex

Content rating
Everyone
0+
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Content rating
Everyone
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About this game

2D Arcade Bullet Hell Action Game
Single-player offline precision evasion and projectile dodging shooter.

- Touch-drag input system that directly moves player ship position with responsive coordinate tracking.
- Procedural enemy wave spawner generating escalating projectile patterns and varying bullet trajectories.
- Shield health system granting three hits per run with distinct graphical damage indicators.
- Continuous combo multiplier scaling score based on consecutive enemy kills and resetting on damage taken.
- Three functional power-up items: EMP blast clearing screen hazards, shield restore replenishing health, and temporal dilator reducing game speed.
- Progressive wave structure where hazard velocity and enemy spawn frequency escalate every completed wave.
- Fifth wave boss battle with targeted bullet spreads, multi-directional salvos, and elevated hit point pool.
- Sound generator synthesizing real-time 22050 Hz PCM square and sine audio tones for laser fire, hits, explosions, and power-up pickups.
- Looping background electronic audio theme generated programmatically in software with zero external audio assets.
- Particle engine rendering ship thruster trails, weapon impact sparks, and entity destruction bursts.
- Heads-up display rendering active score, wave counter, remaining lives, combo multiplier tier, and active power-up status.
- Pause overlay fragment with resume, wave restart, audio toggle switches, and main menu navigation.
- Dedicated activity screens: animated splash screen, main menu, how-to-play guide, settings screen, level victory summary, game over screen, and about screen.
- Screen shake and haptic vibration feedback triggered on collisions and explosions.
- In-memory session data model tracking high scores and furthest sector reached during active execution.
- Fully offline native architecture with zero network requests and no background telemetry collection.

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GOOGLE PLAY CONSOLE POLICY & DECLARATION GUIDE:
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1. Target SDK:
- Target SDK: 36 (Android 16, fully compliant with 2026 requirements)
- Min SDK: 24 (Android 7.0+)

2. Permissions Declared:
- android.permission.VIBRATE (Normal permission, haptic tactile feedback)
- Zero sensitive, dangerous, or restricted permissions requested.
- Zero internet permissions (100% offline standalone operation).

3. Data Safety Form Answers:
- "Does your app collect or share any user data?": NO
- All subsequent data safety questions: N/A (No data collected or shared).

4. Advertising ID:
- "Does your app use an advertising ID?": NO (AD_ID permission not present).

5. App Access:
- "All functionality is available without special access restrictions": YES

6. Content Rating Questionnaire:
- Category: Game / Arcade
- Violence: Mild fantasy/geometric sci-fi combat (no blood, no realistic violence)
- Online interactions / User communication: None
- In-app purchases: None
- Location sharing: None

7. Government / Financial / Health / News Declarations:
- All answered NO.

8. Privacy Policy Statement:
"Neon Vortex: Singularity is a completely offline arcade game. It does not collect, track, store, or transmit any personal data, identifiers, device information, or analytics of any kind. No third-party SDKs, advertising networks, or background services are integrated."
Offline 2D bullet hell dodge action game with continuous touch controls.
Updated on
Sep 8, 2026
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Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

New Release
Content rating
Everyone
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App support

About the developer
CHEFMAN SERVICES
chefmanservices@gmail.com
Kacucu, Rukiga Kabale Uganda
+256 780 173506

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