![](https://play-lh.googleusercontent.com/a-/ALV-UjVzKP0YnOauNdbD-c9MDhh-yIpcukjtJ4zk2BOv6lnnUKDMzWQ=s32)
Matthew Chilton
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Fun concept and well executed idle game. A merger/auto battler with a chicky twist. Semi-non invasive ads and no pressure to make a purchase. Though the ads can be heavy. There's a daily quest, that requires beating a mission 3 times. But to play it a third time you have to watch an ad. And then once you complete the daily to unlock the reward you have to watch an ad. And the mission takes one minute or less. So you watch more time of ads than playing for this daily and that seems off.
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![](https://play-lh.googleusercontent.com/a/ACg8ocIjdKLnQVWFxUtSCxXA7YRt7UsUpzf_fzgQwZ2FLps2t661zA=s32-mo)
Preston Cale
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As far as Idle Games go, this one has a pretty good amount of F2P options. You can progress at least a bit each day, with some big jumps here and there, very satisfying. However, there's one major issue: once you max out defense items and relics, upgrading HP becomes your only resource to increase survivability, and the cost for it is prohibitive, so you end up getting one shot by even basic enemies after a certain point. Strategy stops mattering, and you're left playing, "Who hits first?"
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![](https://play-lh.googleusercontent.com/a-/ALV-UjUi0td_jkptnbiDOPjEhvTPDUM12bRZa5SbPfYPWZHAXigqvIgLSg=s32)
Synaptic Wanderer
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it's kinda fun but I don't like games with these kinds of merge mechanics because they start to get really frustrating after a number of levels and then you have to pay or use a bunch of items to progress at a reasonable rate without giving yourself a repetitive stress injury, it's just not worth it to be honest, if it wasn't for that mechanic I'd still be playing
1 person found this review helpful