AAAAXY

4.6
33 reviews
500+
Downloads
Content rating
Everyone
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Although your general goal is reaching the surprising end of the game, you are encouraged to set your own goals while playing. Exploration will be rewarded, and secrets await you!

So jump and run around, and enjoy losing your sense of orientation in this World of Wicked Weirdness. Find out what Van Vlijmen will make you do. Pick a path, get inside a Klein Bottle, recognize some memes, and by all means: don't look up.

And beware of a minor amount of trolling.

To reach the end, a new player will take about 4 to 6 hours, a full playthrough can be finished in about 1 hour and the end can be reached in about 15 minutes.

This game is licensed under the Apache 2.0 License. It is written in Go, using the Ebitengine game library. More info, source code and versions for Windows, Linux and macOS are available at https://divVerent.github.io/aaaaxy/
Updated on
Jun 2, 2025
Available on
Android, Windows

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection
Committed to follow the Play Families Policy

Ratings and reviews

4.6
32 reviews
PMA
January 29, 2025
[ infinite impossibilities ] the true masterpiece in game design, love it <3
Did you find this helpful?
Gavin Lantz
May 17, 2024
FOSS FTW :D Maybe also add a timer per segment of the game so players can have best times per segment etc... Thanks for the awesome work and keep it up!
1 person found this review helpful
Did you find this helpful?
divVerent
May 17, 2024
Thank you! As for the timer idea: part of it is already there. Some places have an in-game timer that stops when going past a certain point for speedrun timing, the idea being that runners can use them as their splits. But as there are multiple possible paths to run this game I gotta think about how to best record and use this data automatically.
Arsh Khan
April 30, 2025
Really fun game ๐Ÿ˜€
Did you find this helpful?

Whatโ€™s new

Changes since v1.6.194:
- Android: gradle build fixes.
- Engine: module updates.

App support

About the developer
RUDOLF ERWIN POLZER
divVerent+play@gmail.com
United States
undefined