Karvani: Open Base

Contains ads
Content rating
Everyone
0+
Downloads
Content rating
Everyone
Violent References
Learn more
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Drive across an open city that generates itself and never ends — and take your vehicle INSIDE the buildings.

FREE CITY
Nothing pulls you out of the world to pick a mission from a list. The work finds you on the street: markers with a light column you can read from 200 metres away. Drive into the ring, take the load, deliver it, get paid. Then keep driving.

DRIVE INSIDE THE BUILDINGS
Enterable buildings have a real hall with a floor, pillars and a door onto the street. The vehicle drives in, crosses the hall and comes out the other side. This is the feature the game is named after.

THE GARAGE IS A PLACE, NOT A BUTTON
The garage stands at the centre of the city as a building with its own door. You drive inside it, stop on the marked bay, and change vehicle or buy upgrades right there. When you leave you are exactly where you were — no screen pulls you out of the world.

CITY TIME
Time runs while you play: one real second is one game minute, and the clock is on screen. It is SAVED — close the game at dusk and you come back to dusk. At the garage you can wait for morning, noon, dusk or night. Night work pays 35% more, because night costs more too.

CARGO BRINGS PURSUERS
The more valuable the load and the longer you stay on the road, the more pursuers come after you. They arrive from behind, so you see them closing in. Shaking them off is simple and hard at once: get away and keep them away.

SIX KINDS OF WORK
Delivery, a timed emergency run, a three-point patrol, a heavy convoy with pursuers, a five-gate race, and a delivery that ends INSIDE a hall.

THE MILITARY BASE, SEPARATELY
The older mode is still there in full: 74 objective levels across 7 chapters, tank battle with escalating rounds, and territory war with two squads and three capture zones. That is where the tanks, helicopters, stealth jets and radar live. The final chapter asks for a specific target: eliminate a number of tanks, helicopters, cars or stealth jets.

Nobody lives here. What you bring down is concrete and sheet metal — no residents, no living beings, no blood. In the Free City the civilian cars take no damage at all: shells pass straight over them.

EIGHT VEHICLES AND 18 AIRCRAFT
From the free starter tank to the 500 km/h sports car, the helicopters and the planes. Five upgrades each: engine, armour, weapon power, reload and nitro.

OFFLINE, NO ACCOUNT
The world is generated on your phone. No sign-up, no email, no data leaving the device.

TOUCH ONLY
Steering, throttle, brake, nitro, jump and turret — plus a lock button that snaps the turret to the nearest target when aiming with a finger is too fiddly.
Command a supply convoy across an abandoned military base. Ground and air.
Updated on
Aug 29, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

The touch controls work again. Their canvas was zero pixels wide, so the stick and the buttons could never be grabbed and the only thing a touch did was fire. The buttons are now visible the way mobile shooters draw them: dark disc, bright ring, stronger glyph. A touch no longer fires the gun by itself.