プルシューター/新感覚ひっぱりシューティングアクションゲーム

Contains ads
10+
Downloads
Content rating
Everyone
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About this game

The bullet is myself! ? A new sense of capture shooting action game appeared!
Attack, defend, switch between the three modes to defeat the impending enemy!

○ About the flow of the game
Attack enemy characters that appear one after another on the stage and score them.
However, unlike in normal shooting games, players do not fire bullets or lasers, and shoot themselves by pulling on the screen.
It is attacked by the enemy and when the HP reaches 0 it becomes game over and you can earn coins according to the score at that time.
Buy characters and items with the coins you earn and aim for a higher score.


○ About the three types of state of the player
・ Attack mode
When the screen is pulled and released, it consumes 20 ST and shifts to the attack mode. While in attack mode, you can hit the enemy without damage and you can inflict damage on the enemy. The length of the attack mode is determined for each character, and will be damaged when the attack mode ends.
If there are more than 20 STs, you can still shoot continuously while the player is moving.

・ Protective mode
While pulling the screen, or while pressing the guard button, it shifts to the protection mode. While in defensive mode, you won't receive damage if you hit an enemy, but you will gradually consume ST. Consumption of ST varies depending on the character.

・ Normal mode
While it is not in attack mode or defense mode, it will be normal mode. If you hit the enemy in normal mode, you will receive damage. The damage received is accumulated, and when HP becomes 0, it becomes game over.
In addition, ST will recover with the passage of time.

○ About stage screen
・ HP gauge
It is the strength of the player.
If you hit an enemy character, it will decrease, and it will be game over when it becomes 0.
You can recover by using recovery medicine or picking up recovery items.

・ ST gauge
This is the remaining amount of ST used for attacks and guards.
The maximum value for ST is all characters 100, and the ST used for attack is all characters 20.
The lamp below the gauge is an indicator of the remaining amount of ST, and one lamp lights up for every 20 remaining ST. For example, when the ST remaining capacity is 40, two lamps light up, and when the ST remaining capacity is 80, four lamps light up.

·Score
It is the score the player earned while playing. It is increased by defeating the enemy and picking up items dropped by the enemy.
Coins can be earned at the end of the stage, depending on the score earned.

・ Invincible time
It is the remaining time of the attack mode when attacking the enemy. You can damage the enemy by hitting the enemy character while in attack mode.
In addition, even immediately after being hit by an enemy character, invincible time occurs, though for a short while.

・ Specialty button
You can wipe out the enemy characters in the screen by pressing the button. However, once used, it can not be used for a while.

・ Item button
You can use the item brought to the stage by pressing the button. It can also be used continuously as long as the number does not decrease.

・ Guard button
While pressing the button, you can be in a defense mode that does not receive damage even if you hit an enemy character. However, during defensive mode, ST is consumed little by little.

・ Option button
It is used when you want to get out of the stage halfway, to adjust the volume, check the high score, and to pause the game screen.


○ Status
・ HP
It is the strength of the player.
If you hit an enemy character, it will decrease, and it will be game over when it becomes 0.
You can recover by using recovery medicine or picking up recovery items.

·Offensive power
The amount of damage that would be dealt when attacking an enemy character.
The higher the number, the less the number of attacks you will be able to defeat the enemy.

·Defense power
It is related to the amount of damage received when you hit an enemy character.
The higher the number, the less damage you will receive.

·weight
It affects the player's movement distance, movement speed, and movement after hitting an enemy.
If the number is large, the movement distance will be short and the movement speed will be small, but it will be difficult to repel after hitting the enemy character.

·speed
It affects the movement distance and movement speed of the player.
The larger the number, the longer the movement distance and the higher the movement speed.
In addition, the speed increases or decreases due to the influence of weight.

・ ST recovery power
Recovery amount of ST in 1 second.
ST is used by players to attack enemies.

・ Attack time invincible time
It is the length of invincible time when attacking an enemy character.
Damage to the enemy can be dealt with by hitting the enemy character during unbeatable time.

・ Guard ST consumption
It is the size of ST consumed in 1 second during guarding.
While guarding, you won't receive damage if you hit an enemy character.

・ Special skill reuse time
The length of time required to reuse the Power Bomb, which is a feat that kills enemies in the screen.

・ Item collection ability
It is a distance that can attract items falling on the stage.
If the number is large, you will be able to attract items falling far away.


○ About the main menu
・ Stage tab
You can move to the stage that is the main part of the game.
You can also check the high score, the total score, and the characters and items in the equipment.

Equipment tab
You can change the characters used on the stage and the items to bring to the stage. You can hold up to 9 items per type.

・ Shop tab
You can spend coins and buy characters and items. Coins can be earned at the end of the stage or by watching other movies on the menu.

・ Others tab
You can display help and earn coins by watching videos, and adjust the volume.
You can also initialize data, but be aware that you can not recover data.
Updated on
2 Dec 2018

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