Simple Three Kingdoms is here.
Only suitable for players who don't care about graphics performance.
Simplified Three Kingdoms is a Three Kingdoms historical strategy game with an extremely simplified interface. Although the interface effect is simplified, I tried my best to make the battlefield rich in content: coordination of arms, composition of formations, use of terrain, changes in weather, grasp of timing, use of tactics, etc., hoping to meet the expectations of in-depth Three Kingdoms gamers.
In "Liu Bei Chapter", players can follow Liu Bei's perspective and experience the battles between heroes in the late Eastern Han Dynasty. The more than 50 levels are designed according to historical facts as much as possible, but at some key nodes in history, players can make different choices and achieve different endings.
What would happen if Liu Bei defended Xuzhou?
What would happen if Guan Yu defended Jingzhou?
What would happen if Zhuge Liang succeeded?
What would happen if someone could help Zhuge Liang guard the street pavilion?
Various possibilities are left to players to practice!
On the battlefield of disputes, you can choose any force, use diplomacy, seize opportunities, and unify the entire map.
In the endless challenge mode, players can use their accumulated strength to mobilize various armies and obtain high scores in the struggle against the heroes.
In addition to the various forces in the late Eastern Han Dynasty, players can also control the Qin cavalry to achieve higher scores!
In addition, the self-created generals function allows players to create custom generals to participate in the game, with more freedom and a sense of substitution.