A Google user
Concept is good, a game where you break things by dropping something on them, but the ads are awful. An unskippable ad after every single drop, even if you tap to continue without doubling your rewards is insane. You should be rewarded extra for watching an ad voluntarily, and if you're going to force an ad on the player, don't give them an option like they have a choice and then not reward them for sitting through it. Another greedy developer ruining a good idea.
1,108 people found this review helpful
A Google user
I like the concept. It would be better if-- -the player controlled the outward/side to side trajectory of the dropped item. -the player could view all angles of the scene through the fall; -the player could control the replay(slow/fast, fwd/rev, perspective, frequency, and skip) until they choose to move to the next level. At level 69, 102 meters, power level 113, there is an ad after every jump. That took less than 2 hrs. Bogged down the game. Random ads worked fine, ads for bonuses did not.
272 people found this review helpful
A Google user
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hi, i found this game while i was trying to avoid the countless ads that i find on every single game that i play, and when i saw this ad it looked like a lot of fun! but 15 minutes in and i am just FLOODED with ads. for example everytime you break or dont break something which takes about 2.5 seconds, you are just given an ad. its unbelievable. the game is fun, but could you maybe i dunno give out an ad every 10 lvl? thanks.
194 people found this review helpful