Tuomas Hietanen
The game is excellent but the controls would need more work: a) I cannot see the end of the hill where to jump, because my hand needed for the jump is on the way. b) The rotate is a bit unstable so I use the tap-to-keep-steady but that makes the (emergency) landing way harder than old "click mouse buttons" because lifting finger may be detected as a click. Maybe add separate buttons to flying and jump&land? Also, could you please add the family share, so my 5yo son could also play?
1 person found this review helpful
Tomasz Sput
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Hi Jussi. First of all thanks for creating and developing this cool game. I actually did your test during landing and I was able to land on both legs so the multitouch works and the takeoff works also, it's just about focusing to keep two thumbs at the moment on a screen (I even leave them on the screen for a while) Anyway the game works perfectly fine, I am about to break some records soon. Best regards
16 people found this review helpful
Mediamond Tmi
5 January 2021
Nice to hear that everything is working. Have fun!
Janne Klaus
Fantastic as it used to be. Tho usual touch device latencies are there to screw with the joy. The game could use an option for slightly farther camera view and/or camera centered slightly ahead of the character to allow for better timing of jumps (try China, for example, and notice how you may have to "guess" when to hit jump). Or even a slight reduction in game speed, but let's call that plan Z. I am actually considering ROG phone just to play this. Steam/GOG version next?
10 people found this review helpful