Download Educacross and discover our games!
Develop your skills in logic, mathematics, Portuguese and literacy through engaging and meaningful challenges!
We offer some games so you can learn a little about our proposal.
Currently, Educacross has more than 2,000 games.
Educacross was developed by a group of experts: teachers, educational psychologists, scientists, masters and doctors, after years of research.
It has games for children aged 3 to 12 and caters for Early Childhood Education, Elementary Education, Early Years and Final Years.
When your School obtains a subscription to the Platform, you will have at your disposal:
-- More than 2,000 Mathematics, Logic, Literacy and Portuguese language games, all in accordance with BNCC;
-- Access to teaching and learning personalization tools;
-- Student task manager for classroom or home;
-- Consultation of the performance dashboard with detailed and personalized reports in real time and mapped by BNCC;
-- Customized trails with games for students with specific needs, taking care of the heterogeneity of groups;
-- Access for families to follow and participate in the learning process;
-- Access to complete and continuous reports for Managers and Coordinators mapped by BNCC;
-- Didactic guidelines and activity suggestions for Teachers.
At Educacross, engagement is natural for children, learning occurs through games and adaptive gamification that involves them in significant, growing and pleasurable problem situations.
Offer Educacross to your students and be a school compatible with the languages and challenges of the 21st century.
IMPORTANT - This version of Educacross must be used by Schools that have registered with us. Without the username and password you will not be able to log in and will only have access to the demo content.
If your school does not yet have Educacross, ask managers or teachers to contact us at: https://www.educacross.com.br/ or comercial@educacross.com.br.
Educacross is a Platform for Learning Mathematics and Portuguese Language built according to criteria from Neuroscience, Skills-Based Learning, Game-Based Learning, Adaptive Learning and Hybrid Learning. The skills and abilities listed in the games follow the National Curricular Parameters “PCN” and the Guidelines of the Main National and State Assessments and the National Common Curricular Base (BNCC).
For students, they are thought-provoking and engaging games. For teachers and managers, it is a powerful management and teaching-learning tool.
Find out more, visit our website https://www.educacross.com.br/.
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