![](https://play-lh.googleusercontent.com/a-/ALV-UjUFsG3C2knUz75-I4Hw8lXya2e66kiIFuFWd0-tRMhmBaZSVMnJ=s32)
Cody Sharp
Superb. There's a couple of small issues with the game engines themselves that are not the fault of the dev but other than that this works so well. Controller support is well fleshed out and easily customizable. Modding is a little confusing but that's again, a problem with Quake itself and not the dev. My want would be maybe add more Q1 engines. Like the original Mark V it has features its successors haven't had like true software rendering, also VkQuake could be interesting. Great app!
9 people found this review helpful
![](https://play-lh.googleusercontent.com/EGemoI2NTXmTsBVtJqk8jxF9rh8ApRWfsIMQSt2uE4OcpQqbFu7f7NbTK05lx80nuSijCz7sc3a277R67g=s32)
A Google user
This port collection is amazing - the persistent gamepad configuration is the best part. The implementation of Quake 3 controls for mobile is also remarkable. I had a hard time figuring out how to run quake 1 map packs, so I thought I'd share here to potentially help others. The way I found to do it is to just copy the arguments from the map pack's README into the 'Extra Arguments' area when running the game.
6 people found this review helpful
![](https://play-lh.googleusercontent.com/EGemoI2NTXmTsBVtJqk8jxF9rh8ApRWfsIMQSt2uE4OcpQqbFu7f7NbTK05lx80nuSijCz7sc3a277R67g=s32)
A Google user
Much like Delta Touch, Quad Touch is a fine way of playing the Quake series, and even Hexen 2 for crying out loud, on the go, and the touch controls even work nicely with the fast gameplay. I will say it is a bit more tedious to set up, but that's due to how the file structure is for each game. Other than that, it's pretty great.
14 people found this review helpful