
Blayne Greiner (Verethragna)
Exactly what I look for in a mobile RPG. A good mix of active and idle, deep character building that isn't unnecessarily complicated and unobtrusive MTX. I actually bought the AD free almost immediately to support the dev and because it was a very reasonable $5 for a permanent unlock. Not like these weekly ones or ones that are priced at an entire PC game. I hope the dev keeps up the great work and the game finds the success it deserves.
2 people found this review helpful

Rouged Rouged
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Thank you for the timely response! the multiplier explanation would make sense (having a little more in-game info would be nice for these stats as you would expect it to add instead of being part of a multiplier). The game runs great. it's not too grindy but just enough to keep you engaged, and i love the mix and match class style! There's a lot of potential with this game.
2 people found this review helpful
Echoforge Games
15 October 2025
I think what may be happening is that you are expecting critical hit chance to increase by 10% when you gain "10% increased critical hit chance" for example, but that modifier is actually applied as a multiplier to your base critical hit chance and is not added directly. To discuss this further, feel free to join our discord or throw me an e-mail.

Logos
Just the kind of game I was looking for. rpg mechanics without a million menus, currencies, and constant ways to get money from you. There are things you can buy, mostly cosmetic, some convenience. So far, no progression walls or things that pressure you for that "convenience". It feels exactly what you'd expect an auto arpg would feel like if you bought it on Steam or something. Check it out!
27 people found this review helpful