![](https://play-lh.googleusercontent.com/a-/ALV-UjU9N5Xhnmt3IeuZwvQcgiXuFihUgDbQfoJ_piqs1QKBw7-Egl4=s32)
cole dixon
- Flag inappropriate
- Show review history
Combat system was mildly janky at times but otherwise the game was great, it didn't seem like much at first but it grew on me, a full playthrough requires you to go from start to finish multiple times, but there is enough of a twist on it to still be fun each playthrough. I initially thought the story was lacking but it turned out rather fitting, with interesting usage of time travel and what our choices truly mean. 8/10 really fun, recommending to a friend.
249 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjWTFGIIkQ7RkGFiF2tS5-bUuUmOTkkZ25J5vRkkVQyweUHH2NM=s32)
Reyli Furcal
- Flag inappropriate
- Show review history
It's a vary fun game with a fun story. My only complaint is that during the training section of the game if you are not in perfect place while the enemies come then your attack will slip right pass them and they get a free hit off. Maybe try putting a reset position button that puts you in the perfect spot for the enemies while they're coming because it's vary annoying dying for something that's not your fault.
173 people found this review helpful
![](https://play-lh.googleusercontent.com/a/ACg8ocJU1A9CuThPtZqc7rWqLyeSh2tx8kBLeN2XI5LrFI1N6M7QPA=s32-mo)
Anthony Maccabee
Great game with an interesting plot use of pardoxes. Here's an idea for an achevement, "Sequence Break." If the player manages to kill all of the darkcorp soldiers in the tutorial/intro, (not possible in the current version) the player is awarded an achevement worth around 10,000-20,000 xp (most of the achevements are worth around that area anyway).
27 people found this review helpful