RolBuch
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Current review is 4. The tower AI is a bit wonky at who it targets, there's little in the way of a tutorial as far as I can see (maybe I missed something? I've been looking...), and there is a STEEP difficulty curve at level 5 where you have to have explored the game a bit to understand upgrade points and how they work, but I think it has potential. However, the art style is pretty, and it's certainly entertaining. I recommend it, but I mostly look forward to its future.
10 people found this review helpful
V R
It has so much potential. The main issue is a lack of content for upgrading resources and it becomes repetitive. I think the biggest flaw is how frantic it becomes in the middle of a fight. I would like to see a slow down button to address each sector of where I'm being attacked. When there's a new wave, I would like to see which direction and what they sending so it gives more of an element to counter act to give it a more of a strategy feel.
9 people found this review helpful
Takanashi
Very cute and fun little game, although can be frustrating. It is very difficult to actually level up your towers because for that you need to upgrade the castle, which needs a lot of ressources that you need to defend. Leveling up your towers in battle is only useful in the long run, and the campaign battles are too short for this. I think it's a shame that such a cool mechanic is pretty much unusable. Just spam hawkeyes and use a few mortars. Otherwise, love the aesthetic, fun game!
8 people found this review helpful