Derek van Dam
This game is ok as a time waster but it has flaws inherent in its design that prevent me from wanting to play more. The main issue is the loss condition. The current design makes me feel like the game itself is at fault when I lose in almost 100% of the games I play, which just makes me angry. Changing this to something where you feel like it's you vs the game instead of you vs the game's physics would make this multitudes more enjoyable. Adding progression elements would be the cherry on top.
4 people found this review helpful
A Google user
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I wish I could bump up the rating by only a half a star, but because I can't I'll just go ahead and raise it a full one. I still find this damn very challenging, but I appreciate the level of effort shown by the developer(s). The new inclusion of the tutorial did not do much (I feel) but it's at least something. Maybe a few more hints as to what to do? I also have one of the coin upgrades (2x, 5x, etc...) but I am unsure as to what exactly this upgrade does? Did I miss that somewhere? I THINK I might be on to something with the skill aspect, but will need to test my theory more before passing full judgement. I still haven't given up on this game. I purchased the ad free option after playing one game just because I like One More Brick so much I knew it had to be good. I'll get there, slowly I'm sure, but eventually. Keep up the great work! Can't wait to see where else you go (with this and other creations I'm sure are soon to come).
5 people found this review helpful
Rifter Games
13 October 2018
Thank you Adam for the feedback. It's true that the game is challenging but it's also fair and as you get better you and learn the "tricks" and strategies and you will be able to consitently make higher scores (over 100). We'll keep working on the game to improve it, including adding new game modes in the future.
A Google user
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I have bin able to get about 20 constantly and over 50 as my max. I feel that the upgrades are over priced to start with I get making them more expensive as you get higher however when just starting its hard to feel like you have a goal. The controls are a little odd for a game like this if you could control the power and/or have a button to shoot rather then just letting go I fell it would be smoother to shoot along side maybe having buttons to go left and right rather then the current controls at least as a third option
Rifter Games
11 October 2018
Hi, it may look that way on the first impression but I assure you that's not the case. It's a skill game, a good player can consistently score over 100 every single game.