![](https://play-lh.googleusercontent.com/a/ACg8ocIWc9Vh1JlPSQUUH5MCvLnapjhifHkzaMKEhClrSgBhc1B0=s32-mo)
Gabriel Androsiglio
This is even more difficult than Meltdown, but that's expected from a sequel, as most get a little harder. Once again, really good music and well chosen for a rhythm game! The ads are... present... but they're fine and I don't really care about 'em. Haven't gotten past either Nock 'Em or Power Trip, but they're just as fun and chaotic as Press Start-gotta say tho that Press Start is my favourite, both for the level design and obvious reasons if you watched DanTDM. Bias aside, Power Trip's my fav
125 people found this review helpful
![](https://play-lh.googleusercontent.com/a/ACg8ocLlhbvhR6taqndVNtPVj72qYAcq8s3H7zYGqCHVS4sV6Eu4zA=s32-mo)
Orange Loot
The first level, 'Press Start', was really cinematic, and the following levels were quite good as well. Decently challenging as you go. The jump in difficulty between the levels goes somewhat like easy to medium to hard, which makes sense considering there are currently only 3 levels.
144 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjWsj1sX2fipFLgS0-cOl3GtOCAah6Ji-4pTZdqrTgQ3gBuLLmZ__Q=s32)
Rowan Shaw
Personally, I really like this game. Even though there are only 3 levels (6 if you include Meltdown), it really allows you to get the grip of the new 2.2 mechanics, they do provide a sense of challenge and the coins are fair to get. Personally the coin you might struggle with the most is the 2nd coin in Nock Em. (You get the third one in Power Trip by tapping 5 times at the text on the second cube). Overall, really nice game!
1,812 people found this review helpful