A Google user
CVI gives us a lot of what made Ala Mobile GP such fum to drive. but I have to picks some things apart. firstly, the engine sounds more like the V12 era in the early nineties. the car shapes are from the early nineties yet the livaries are more the mid to late nineties. it would have been fun to have more relavant tracks from the nineties. lastly, why do we need to unlock cars? I will keep an optomistic eye open, on the development of this title. who knows, maybe they'll surprise us.
16 people found this review helpful
Ruan Rocha
yeah, this game has a tremendous potential. the engine sound is perfect, the sound effects too (race drivers love it) and graphics are very good too. but it is indeed too hard to control the car. i mean, i went with medium downforce and tires, and it felt like hard tires and upforce.. i hope you can improve it. i loved it
186 people found this review helpful
A Google user
Another missed opportunity. This looks fantastic, and the liveries (while fake) loog good. But it's the handling. It's too heavy....waaayyyy tooooo heavy. It's like steering an oil tanker through sludge. Fix the controls and you have the best f1 game on the play store. Leave it, and it will be left as the developer hasn't fixed it in over a year, and it will be a missed opportunity. If the controls were fixed I'd buy a full version. But i won't when it's like this.
188 people found this review helpful