Mastermine

In-app purchases
3.9
637 reviews
100K+
Downloads
Content rating
Everyone
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About this game

Mastermine is a 3D, Minesweeper inspired puzzle game - solve complex boards over a 3D cube.

New features & twists keep the game interesting:
- Power-ups rearrange parts of the board in 3D, shifting the game
- Skins customise the look and feel of the cube
- Challenges keep you coming back for more, and reward you with power-ups
- A global solve-time leaderboard allows you to compete (cross-platform) with your friends for the world's fastest times
- Ever-increasing cube sizes keep up the pace
- Different original game-modes like Time Crisis, Campaign or Sandbox change it up even more

On top of this, the game is 100% Ad-Free, and doesn't sell your data to anybody. The only purchase in the game is a Premium unlock to allow you to save your Campaign progress + a few other goodies.
Updated on
Nov 14, 2023

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
App info and performance
This app may collect these data types
Personal info and App activity
Data is encrypted in transit
Data can’t be deleted

Ratings and reviews

3.9
607 reviews
Scott Fulton III
August 23, 2022
Easily among the most comfortable, stable, well designed, and well executed mobile games I've ever played. I've reached Level 33 on Campaign mode. Slight problem, which is suspect most folks have already solved: Changed phones, thought I synced records, new game hasn't recovered my old phone's score. Any help appreciated. Still 5 stars regardless!
1 person found this review helpful
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Ari Johnson
November 22, 2020
I really enjoy the app, i think it's a neat concept. My only two gripes are: 1. I couldn't skip the tutorial, even though, like many people, I am familiar with how Minesweeper is played. 2. The penalty for losing in campaign mode feels extremely harsh. Making people go back and redo a level they just completed if they make a single mistake feels like a very excessive punishment. My suggestion would be either do away with that entirely, or have some sort of system where you get, say, three tries
28 people found this review helpful
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Keith Ragan
March 9, 2021
Great, not the most original idea, but still a good one. My issue is the controls. Same as the original. Press to cycle flag, hold to reveal. That's great. I keep dying all over the place because it just about always thinks I'm trying to reveal. This system of press or hold does not work for me. You're counting too much on user ability during a thinking game. I'm trying to decide if I'm wrong and the game thinks I'm trying to reveal that square. Also, what the heck is chording?
16 people found this review helpful
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What's new

- Recompiled the game to comply with new Google Play policies