Riley DeMonstoy
Pretty much the same gameplay as vampire survivors but done less enjoyably, my main issue is the descriptions of each upgrade. Most upgrade descriptions consist of "rocks do damage to enemies" I get this might be a translation error but it really confuses me about what things actually do. Second, the upgrades don't have many synergies, they all kind of just work on their own without any benefit of having two upgrades together. Third, the basic weapon of each character should have some variation.
12 people found this review helpful
Hello, adventurer. Thank you for your valuable opinion I will forward the information you mentioned to the development team. I hope you have a good day Thank you.
lakamokolaka
This feels like a game you make while figuring out how to make games. The gameplay is super repetitive and is not balanced with sudden difficultly spikes, etc. I made it to day 20 and it would not unlock the next level. They made enemies the same color as the ground making them hard to see. There no cool weapons, no customization, just a gacha for random charcaters that barley change anything. It's so barebones it is more of a tech demo than an actual game. It gets old super quick with no goal
1 person found this review helpful
Hello, adventurer, I am sorry for not giving you much satisfaction, but I will try to make a better game through constant communication and updates with adventurers I hope you are healthy and happy and have a good day.
Ellie Greene-Calderon
Not a bad Vampire Survivor-like, or 'Reverse Bullet Hell' as the genre is referred as. A very fun time waster, and not especially money-hungry or ad-heavy like most mobile games. The art is absolutely very cute, and the gameplay is pretty addicting! The major downsides are the localization errors in grammar and how quick it may get for you to discover all of the skills, but honestly very worthy of my time. Highly suggest staying off of Attack Power and Health for a bit, for the challenge!
2 people found this review helpful