Sam M
A simple and addictive concept that I love. But needs to be 'bigger' - different levels of play, starting easy and each subsequent level increases difficulty to give it a completionist element; unlocking new floors, characters or upgrades as you go. Even a ranking system for quality of play per level or otherwise. Consider the classic 'diner dash' or 'papa's' as examples for this structure. 'Endless play' can remain as option, but an improved and working leaderboard system would be helpful.
8 people found this review helpful
Criss Cross Games
December 2, 2021
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just a game where you take people up and down floors, like a crude version of tiny tower, comparing this to tiny tower is an insult to it. most boring hotel android game i ever played