-Editor axis improvements and bug fixes.
-Bug fixes
-New Material Graph Editor (Visual Shader Editor).
-New Editor Theme System added.
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Added MeshCurve deformation (Curve/Array workflow)
Updated PS1 & Matcap shaders with lighting support
New “Blender Cavity” (Ridge & Valley) post-processing
Shader offset/tiling settings now work correctly
Added: Checkbox, RadioButton, RadioGroup, DrivingWheel UI
Terrain upgrades + automatic object leveler