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This is a very promising game, but as it is pretty new, it is lacking a tutorial to help understand the mechanics and menus of the game. Regarding achievements, the gold we gain when completing achievement is way too high. New mechanic idea: what if the less energy you use, the more cash bonus you gain per wave? For exemple, if you use 25% of your available energy, you have a x2 cash gain, 10% = x3, 50% = x1.5.. PS : you can abuse of the 20 gems video by launching battle and then cancelling
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