Nonplace

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Über dieses Spiel

The skyscrapers all look the same and form a single city; one endless city, in which there are no differences.

When flying through the city, you project individual images onto the skyscrapers, which are automatically captured with the camera from your surroundings.

That's how you shape the city with identity. But this decays again, continuously.


BACKGROUND
"Nonplace" points to the loss of identities through technological progress and globalization and poses the question of what the ever-growing similarity of cities, shopping centers and commodities means.

"Nonplace" rendered visually and conceptually into Virtual Reality what Marc Augé describes in his book and essay "Non-places". According to Augé: "Super modernity produces non-places, meaning spaces which are not themselves anthropological spaces and which do not integrate to earlier places (…) A world where people are born in the clinic and die in hospital, where transit points and temporary abodes are proliferating under luxurious or inhuman conditions (hotel chains and squats, holiday clubs and refugee camps, (…); where a dense network of means of transport which are also inhabited spaces is developing; where the habitué of communicates wordlessly, through gestures, with an abstract, unmediated commerce (i.e. credit card transactions); a world thus surrounded by solitary individuality".


CREDITS
Marc Lee, Antonio Zea(VR Developer), Florian Faion (VR Developer) and Shervin Saremi (Sound)


WEBSITE
http://marclee.io/en/nonplace/
Aktualisiert am
08.09.2023

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