Ride the wire.
Loop is a two-lane endless runner on a track that bends, stretches and turns against you.
One tap switches lanes. That is the whole control scheme. Staying alive is the hard part.
Every loop you complete makes the track faster. Spikes crowd the rails. The loop itself
starts to deform: holes open in the track, warps tear it open, and the camera can glitch
sideways once per run without warning. The track is the enemy.
• One tap. Tap to switch lanes. That's it.
• Score by surviving. Each spike you dodge is +10, and consecutive dodges build a combo
that climbs with every one.
• Orbs cost you. They sit on the danger rail: grabbing one is -20 and breaks your combo.
Greed is a real decision.
• Pickups change the run. Shield absorbs one hit. Slow buys you time near the next spike.
Curse punishes. Reverse flips your direction entirely.
• Six ways to play. Original is one hit and you're out. Easy gives you three lives.
FTL ramps the speed hard and fast. Purist strips it back to spikes and holes. Steady
holds a flat cruise while the track gets meaner. Fuel drains your tank every loop:
grab fuel orbs to keep going, or fall off the wire.
• A ten-slot high score table for every mode, and a Creator score to beat.
• Dark and white themes, haptic feedback, and a generated soundtrack.
No accounts. No ads. No purchases. No internet connection required. Loop runs entirely on
your device and collects nothing.
One tap switches lanes. Dodge the spikes on a loop that never ends.
Aktualisiert am
30.10.2026