+ Selecting a unit pop-ups any possible defensive battle results from the AI movement phase. Marked with red B1/B2 tag on black background on units. ON/OFF option
+ Rangers and Commando units have their own icon, reworked the airforce graphic
+ Setting: Confirm moving a resting unit
+ Unit Tally shows what percentage of combat did end up in: win/draw/loss/escape for the player (if there is enough data available)
+ OST and AntiTank gun unit types are more passive
+ HOF refresh