MemoryTower

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À propos de ce jeu

A tower of colored cubes goes up in front of you. Study it. Then the colors drain away — and you have to put every single one back, in the right order, from the bottom up.

That's Memory Tower. No fluff, no filler: one tower, one memory, one shot at rebuilding it.

HOW A ROUND WORKS
1. The tower appears. You get a few seconds to burn it into your head.
2. Repaint a cube if you want — the tower you lock in is the tower you'll be asked for.
3. Watch the playback: every cube lights up in order, each color with its own note.
4. The colors vanish and the tower turns to glass.
5. Tap the colors in order and rebuild it. One wrong cube and the run is over.

THE REPAINT TWIST
Before you lock in, you can repaint cubes in the tower. It sounds like a free gift — and it is, until you realize you now have to remember the tower you built instead of the one you were shown. Use your repaints to plant a pattern you can actually hold on to. Or use them to quietly sabotage your own memory. Both happen.

IT GETS HARDER, AND IT TELLS YOU HOW
Every round names exactly what just changed before it starts, so nothing ambushes you:
• 3 CUBES becomes 4, then 5, all the way to 10
• SHORTER PREVIEW — the playback speeds up
• LESS TIME — the memorize clock tightens
• CLOCK ON THE REBUILD — from round 5, you're racing while you rebuild
• MORE REPAINTS — two, then three cubes you can change

SEE EXACTLY WHERE YOU SLIPPED
Miss a cube and the run ends — but the tower you were chasing gets rebuilt in front of you, with the cube you got wrong flashing between the color you picked and the color it should have been. You never walk away wondering what happened.

FEATURES
• Short runs — a game fits in a couple of minutes
• Memorize by eye or by ear: every color has its own musical note
• Score and personal best tracked across every run
• Built for one thumb, portrait, no tutorial wall — a 30-second coach on your first game and then you're playing
• No account, no sign-up, no in-app purchases
• Plays offline — free, with an occasional ad between runs

Memory Tower is a pure recall game. No matching, no power-ups, no second chances — just how much of that tower you can actually hold in your head. Round 5 puts a clock on the rebuild. Round 13 makes it ten cubes.

How high can you build?
Memorize the tower. Rebuild it from memory. One wrong cube ends the run.
Date de mise à jour
8 agt 2026
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