Galaxies Logic Puzzle: Polus

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À propos de ce jeu

Polus is a dedicated Galaxies puzzle — also published as Tentai Show — for players who want a board they can think their way through rather than poke at.

THE RULES TAKE ONE MINUTE
• The grid is scattered with stars.
• Draw lines along the grid to cut the board into galaxies.
• Every galaxy holds exactly one star, and is balanced around it: for every square in it, the square straight across the star — the same distance away — is in it too.
• Every square ends up in exactly one galaxy. None is left over.

That is all of it. A star can sit in the middle of a square, on the line between two, or on the corner where four meet — and that is the whole difficulty.

NEVER GUESS
Every puzzle here is proven to have exactly one solution, and proven to be reachable by reasoning alone. The generator rates each board by the hardest argument it actually forces, and throws away anything that needs a guess. The hint button is held to the same rule: it only ever shows a move you could have worked out yourself.

PENCIL AND PAPER, ON GLASS
You draw the borders, the way the puzzle is printed: no colours, no filling squares in. Tap a grid line to draw a border, tap it again to rub it out, or run a finger along the grid to draw a whole run at once. A galaxy fills in once it is finished — one star inside it, balanced.

WHAT YOU GET
• A 12-chapter campaign, from a first light to the long rotation
• A new puzzle every day, with a calendar and monthly trophies
• Endless play in four difficulty bands
• Over 10,000 puzzles, all verified before shipping
• Pinch to zoom, one finger to play at any zoom
• Light and dark, in the colours of your wallpaper
• Play offline, everywhere, with no account

Polus is Latin for "pole" — the fixed point every galaxy turns around.

From the makers of Pontis, Insula and Decussis.
Draw the borders and split the grid into galaxies. Never guess.
Date de mise à jour
5 ɔtb 2026
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Nouveautés

The mark for a wrong cell is thicker and square, and no longer disturbs the grid around it.

Two states of a clue never differ by colour alone any more, so the board reads without relying on colour vision.

The tutorial now opens on the rules over a solved board.
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Assistance de l'appli

À propos du développeur
Yannick Krüssel
yannick@sequencode.dev
Siedlung 16 49744 Geeste Germany
+49 160 7554924