My Safe

10+
Yuklanmalar
Yoshga oid cheklov
Hamma uchun
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Bu oʻyin haqida

"My Safe is an innovative visual novel game meticulously crafted to engage and educate young adults about the risks and social implications of alcohol consumption. This game is more than just entertainment; it serves as a crucial educational tool, designed to provoke thought and encourage responsible decision-making regarding alcohol use. Through the power of interactive storytelling, "My Safe" immerses players in the lives of diverse characters from different cultural backgrounds—each with their own stories and dilemmas about alcohol consumption.

As players navigate through the game, they encounter various scenarios where they must make decisions that influence not only the immediate situation but also the long-term outcomes for the characters. These decisions mimic real-life choices and their complexities, offering insights into the potential consequences of each choice regarding alcohol use. The game emphasizes the importance of critical thinking and the impact of decisions, thereby aligning with educational goals of promoting healthier lifestyles.

"My Safe" offers a rich, multi-layered experience with multiple endings based on the choices players make, enhancing its replay value and educational reach. Each playthrough provides a new perspective and different outcomes, ensuring that the lessons learned are varied and comprehensive. The game is designed to be accessible to a broad audience with full language support in English, Turkish, Italian, Romanian, and Lithuanian, making it an ideal educational resource for diverse groups.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or [name of the granting authority]. Neither the European Union nor the granting authority can be held responsible for them. The game's development and narrative content are the result of a collaborative effort involving several educational institutions and cultural organizations across Europe, including Klaipeda "Varpas" gymnasium, the Mine Vaganti NGO, LİDOSK and Colegiul National Spiru Haret.

Educators and health professionals can utilize "My Safe" as an engaging tool to facilitate discussions around alcohol use, peer pressure, and making healthy choices. The game is particularly effective in classrooms and youth groups, where facilitators can use the scenarios presented in the game to spark conversation and reflection among young people.

In summary, "My Safe" is not just a game; it is a powerful educational instrument that combines engaging gameplay with real-world educational value, designed to influence young minds positively and equip them with the knowledge to make informed decisions about alcohol. It's an excellent resource for anyone interested in the welfare of young adults and educational gaming."
Oxirgi yangilanish
10-iyl, 2024

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