- Multiple enemies per room
- Rebalanced enemies for better challenge
- Redesigned all city and enemy visuals for consistency
- Unique images for every enemy
- New Inventory UI (Equipment separated from Inventory)
- Full-screen map with coordinates (1–30)
- Map tiles readable by screen readers
- Map can now be expanded up to two times on mobile (portrait)
- Updated level-up and death icons for a cleaner design