Umenzi wezinto ze-3D uhambelana namamodeli kufomethi ye-STL, OBJ ne-3DS. Ungathumela umsebenzi wakho ukulungele ukuphrinta ku-3D (ifomethi ye-STL) noma ukuqhubeka usasebenza kamuva (ifomethi ye-SCENE).
INDLELA YOKUSEBENZISA NGAYO I-APP:
Engeza ubujamo be-geometri (kusuka ephaneli langakwesokudla) ukuya eplatsform ukuze udale into yakho. Futhi ungangenisa izinhlobo ze-STL, OBJ ne-3DS ku-plataform. Kamuva, thumela into njengefayela le-STL (ukunyathelisa kwe-3D) noma njengefayela le-SCENE (ukuze uqhubeke usebenza kuso kamuva).
INDLELA YOKUTHOLA IZINJONGO:
1) Engeza into A kuya ku-plaform.
2) Engeza into B endaweni yesikhulumi.
3) Khetha into B.
4) Khetha indaba ethi 'Hollow' (kusuka iphaneli kwesokudla).
5) Thumela umsebenzi njengefayela le-STL (into B izosula yonke into, ingxenye noma ngokuphelele, lokho kungaphakathi kwesikhala sayo). Kuye ngokuthi izinto ziyinkimbinkimbi kangakanani, idivayisi ingathatha imizuzu embalwa ukwenza lo msebenzi.
INDLELA YOKUSEBENZA IZINJONGO:
1) Engeza into A kuya ku-plaform.
2) Engeza into B endaweni yesikhulumi.
3) Khetha into B.
4) Khetha noma iyiphi impahla (ngaphandle 'Hollow') kusuka iphaneli kwesokudla.
5) Thumela umsebenzi njengefayela le-STL.
INDLELA YOKUPHUMA NGONKE I-PLATFORM:
Umunwe owodwa ukuze ujikeleze, iminwe emibili ukuze usondeze futhi uphume futhi iminwe emithathu ukuhambisa ikhamera.
Kubuyekezwe ngo-
Jul 10, 2024