Active Minds: Hoppy Math

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Isithombe sesithombe-skrini
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Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
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Mayelana nale geyimu

Imidlalo eminingi yezingane igcina izingane zinganyakazi. I-Active Minds ibenza banyakaze.

Guqula isikhathi sesikrini sibe yisikhathi sokusebenza! I-Active Minds: I-Hoppy Math uhlelo lokusebenza lokufundisa oluhambisa izingane ngenkathi zikwazi amakhono abalulekile ezibalo. Inikwe amandla ubuchwepheshe be-AuraVision AI bokubamba ukunyakaza, izingane ezineminyaka engu-5-10 zixazulula izinkinga zezibalo ngokugxuma, ukufinyelela, nokuhambisa imizimba yazo - azikho izilawuli ezidingekayo.

YINI EYENZA I-HOPPY MATH IHLUKENE?

Ngokungafani nezinhlelo zokusebenza zezibalo zendabuko lapho izingane zihlala khona futhi zithinta, i-Hoppy Math iguqula igumbi lakho lokuphumula libe yiklasi elisebenzisanayo. Ubuchwepheshe bethu bekhamera ye-AI bulandelela ukunyakaza kwengane yakho ngesikhathi sangempela, buguqula izenzo zomzimba zibe izimpendulo zezibalo. Yeqa ukuze ukhethe inombolo efanele, finyelela ukuze ukhiphe ibhamuza elifanele, bese uhambisa ukuze uxazulule izibalo - ukufunda akukaze kube mnandi kangaka!

AMAKHONO EZIBALO INGANE YAKHO AYIZOWAZI

- Ukubala Nokuqashelwa Kwezinombolo (iminyaka engu-5-7)
- Ukuhlanganisa Nokususa (iminyaka engu-6-8)
- Izisekelo Zokuphindaphinda (iminyaka engu-7-9)
- Ukuxazulula Izinkinga Nokucabanga (iminyaka engu-8-10)
- Isivinini Sezibalo Zengqondo (bonke ubudala)

Izinga ngalinye lekhono livumelana nejubane lengane yakho ngohlelo lwethu lobunzima oluhlakaniphile. Akukho ukukhungatheka, akukho ukudinwa - inselelo efanele ngesikhathi esifanele.

YAKHELWA IZINGANE EZINEMINYAKA ENGU-5-10

I-Hoppy Math yenzelwe ngqo izingane zesikole samabanga aphansi:
- Izithombe ezinkulu, ezinemibala okulula ukuzibona ngenkathi zihamba
- Imiyalelo yezwi ukuze ngisho nabafundi bangaphambi kwesikhathi bakwazi ukudlala ngokuzimela
- Indawo ephephile, engenazikhangiso ngaphandle kokuthenga ngaphakathi nohlelo
- Ihambisana ne-COPPA - ubumfihlo bengane yakho buza kuqala

KUNGANI ABAZALI NABATHISHA BAYITHANDA

"Izingane zami zicabanga ukuthi zidlala umdlalo, kodwa empeleni zizijwayeza izibalo!" - Yilokho umlingo we-Hoppy Math. Ngokuhlanganisa ukunyakaza komzimba nokucabanga ngezibalo, senza izindawo eziningi zobuchopho zisebenze ngesikhathi esisodwa, okuholela ekufundeni okujulile kanye nokugcina okungcono.

Izinzuzo abazali abaziqaphelayo:
- Izingane empeleni ziyacela ukuzijwayeza izibalo
- Ukugxila okuthuthukisiwe kanye nokugxila
- Amamaki ezibalo angcono esikoleni
- Umsebenzi womzimba onempilo (ushisa amakhalori amaningi ngokuphindwe kabili kuya kathathu kunesikhathi sesikrini esivamile)
- Ukunciphisa umuzwa wecala ngesikhathi sesikrini

ISAYENSI ESINGAPHANDLE KWAYO

Ucwaningo lubonisa ukuthi ukufunda kwe-kinesthetic - ukufunda ngokunyakaza - kuthuthukisa ukugcina inkumbulo ngamaphesenti afinyelela ku-90 uma kuqhathaniswa nokufunda okungenamsebenzi. I-Hoppy Math yakhelwe ocwaningweni lwezemfundo olubuyekezwe ontanga futhi yathuthukiswa ngokufakwa kothisha bezibalo zamabanga aphansi kanye nochwepheshe bokuthuthukiswa kwezingane.

KUPHAKWE AMANDLA YI-AURAVISION AI

Ubuchwepheshe bethu be-AuraVision obukhethekile busebenzisa ikhamera yedivayisi yakho ukudala indawo yokudlala ephephile nephendulayo:
- Ukulandelela umzimba ngesikhathi sangempela ngaphandle kwedatha egciniwe
- Kusebenza kunoma yiliphi igumbi ngokukhanya okuyisisekelo
- Akukho mishini ekhethekile noma izinto ezigqokwayo ezidingekayo
- Umklamo wobumfihlo-kuqala - ividiyo ayiphumi kudivayisi yakho

INDLELA ESEBENZA NGAYO

1. Landa bese uvula i-Hoppy Math
2. Setha idivayisi yakho ukuze ikhamera ibone indawo yokudlala
3. Khetha ikhono lezibalo kanye nezinga lobunzima
4. Qala ukuhamba nokuxazulula!

Izikhathi zenzelwe ukuqhuma kwemizuzu eyi-10-15 - zilungele amakhefu omsebenzi wesikole, izinsuku zemvula, noma amakhefu obuchopho ekilasini.

Landa i-Active Minds: i-Hoppy Math namuhla bese ubuka ingane yakho ithandana nezibalo - ukugxuma okukodwa ngesikhathi!
Kubuyekezwe ngo-
Jun 9, 2026

Ukuphepha kwedatha

Ukuphepha kuqala ngokuqonda ukuthi onjiniyela baqoqa futhi babelane kanjani ngedatha yakho. Ubumfihlo bedatha nezinqubo zokuphepha zingahluka kuye ngokusebenzisa kwakho, isifunda, nobudala. Unjiniyela unikeze lolu lwazi futhi angalubuyekeza ngokuhamba kwesikhathi.
Ayikho idatha eyabiwe nezinkampani zangaphandle
Funda kabanzi mayelana nendlela onjiniyela abaveza ngayo ukwabelana
Le app ingaqoqa lezi zinhlobo zedatha
Ulwazi lomuntu siqu, Ezempilo nokufaneleka nabanye abangu-3
Idatha ibetheliwe lapho ithunyelwa
Ungacela ukuthi leyo datha isulwe
Uzimisele ukulandela Inqubomgomo Yemindeni ye-Google Play

Yini entsha

Initial release of Hoppy Math.
• Educational math mini-games
• Hand tracking interaction
• Progress tracking
• Premium subscription access
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