Ngosizo lohlelo oluhle kakhulu lwe-AR Drawing: Sketch & Trace, abasebenzisi bangathwebula futhi barekhode noma yisiphi isimo sesikhathi sangempela futhi basenze umdwebo. Ukuze ufake imiqondo oyikhethayo, izinto, izithombe, nezithombe ezichofozwe bukhoma ekhonweni lokudweba, sebenzisa Uhlelo Lwe-AR Umdwebo: I-Sketch and Trace Amazing. I-AR Drawing inebanga elibanzi lezinto ezikuvumela ukuthi ufinyelele izici ezihlukahlukene njengezincwadi zokulandelela, imifino, umumo, amaholide, imigubho, izinsuku zokuzalwa, inkhulumomphendvulwano, nesimo sengqondo.
Umdwebo we-AR: Sketch and Trace Landela inqubo elula: vula uhlelo lokusebenza, khetha isithombe osikhethile kugalari noma ngekhamera, usethe ngokukhetha kwakho esikrinini, bese uqala ukulandelela into noma isithombe ngokulandela umugqa. ngomugqa wesithombe futhi usiguqule sibe ubuciko bokudweba. Sebenzisa le ndlela elula yokufunda umdwebo ophelele wanoma yisiphi isizukulwane ngaphandle kokuchitha okuningi ekudwebeni amakilasi. Khulisa izinga lakho lobuciko ngokusebenzisa nje lolu hlelo lokusebenza lwe-AR Drawing: Sketch & Trace.
Isetshenziswa kanjani...
Vumela umsebenzisi ukuthi akhethe isithombe kugalari
Futhi unenketho yokuchofoza noma yisiphi isithombe ngekhamera yedivayisi
Beka isithombe njengesifiso sakho sendawo esikrinini
Setha ukuphenduka nokukhanya ngokuya ngokukhetha kwakho
Ku-flashlight, vala isikrini bese uqala ukulandelela isithombe ngokulandela umugqa ngomugqa wesithombe
Ungakwazi futhi ukuguqula izinto zibe ubuciko bokudweba
IZICI:
Le ndlela elula yokuguqula izithombe ozifisayo zibe imidwebo yobuciko
ube nokukhetha ukukhetha isithombe kwikhamera noma kugalari
kulula ukulungisa ukubonakala kwesithombe
Flip, flash, kanye namathuluzi wokukhiya ayatholakala ukuze udwebe ngokukhululekile noma yisiphi isithombe
Izinhlobonhlobo zezinto ziyatholakala
Indlela engcono kakhulu yokufunda ukudweba ngendlela yokulandelela
Uhlelo lokusebenza olulula oluza ne-UI Design ecacile
Kubuyekezwe ngo-
Jan 4, 2024