Computer Graphics Multimedia

Iqukethe izikhangiso
100+
Okudawunilodiwe
Isilinganiselwa sokuqukethwe
Wonke umuntu
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini

Mayelana nalolu hlelo lokusebenza

Siyakwamukela "ku-CGM Labs Companion," uhlelo lwakho lokusebenza lokuya kulo lwe-Computer Graphics kanye nokuhlolwa kwe-Multimedia nemisebenzi. Idizayinelwe ngokukhethekile izitshudeni ze-CSE, lolu hlelo lokusebenza lunikeza ikhithi yamathuluzi ebanzi yokuthuthukisa ukuqonda kwakho namakhono angokoqobo endaweni ethakazelisayo ye-Computer Graphics kanye ne-Multimedia (CS-504).Lolu hlelo lokusebenza luhlinzeka ngeqoqo eliphelele lokuhlolwa nemisebenzi eyabelwe ye-Computer Graphics kanye ne-Multimedia Labs , eyenzelwe abafundi beComputer Science and Engineering (CSE).

Izici Eziyinhloko:

Imiyalelo Yesivivinyo Eningiliziwe: Finyelela imihlahlandlela yesinyathelo nesinyathelo yokuhlolwa ngakunye, unikeze imiyalelo ecacile yokuthi ungafaka kanjani ama-algorithms ahlukahlukene namasu emkhakheni we-Computer Graphics kanye ne-Multimedia.
Ukufakwa Okubanzi Kwe-algorithm: Hlola inhlobonhlobo yama-algorithms, okuhlanganisa umugqa kanye nendilinga yokudweba ama-algorithms, ukuhumusha, ukuzungezisa, ukukala, ukugcwaliswa komngcele, ukugcwaliswa kwezikhukhula, ukukhiqizwa kwe-ellipse, nokuboniswa kwento.
Ukufunda Okusebenzisanayo: Gxila ekufundeni ngokufunda ngokwenza izivivinyo ngqo ngaphakathi kohlelo lokusebenza, uthole ulwazi olusebenzayo nge-algorithm ngayinye.
I-Multimedia Insights: Funda isakhiwo, amathuluzi, amafomethi wefayela, kanye nokusetshenziswa kwe-Multimedia ngokusebenzisa amamojula okuhlola azinikele.
Uhlelo Lwezifundo Oluhlelekile: Zulazula kukharikhulamu ehlelekile ethuthuka isuka emiqondweni eyisisekelo iye kumasu athuthukile, iqinisekisa uhambo lokufunda oluphelele.
Isixhumi esibonakalayo Esilungele Umsebenzisi: Jabulela isixhumi esibonakalayo sohlelo lokusebenza esisebenziseka kalula, esikwenza kube lula ukufinyelela izivivinyo nemisebenzi ezokwenziwa.
Uhlu Lokuhlola:

Ucwaningo lwamadivayisi okokufaka nokuphumayo.
I-DDA Line Drawing Algorithm.
I-Algorithm Yokudweba Umugqa kaBresenham.
I-Bresenham's / Midpoint Circle Drawing Algorithm.
Ukuhumusha Kwento.
Ukuzungezisa Komugqa Nge-Engeli Enikiwe.
Ukukala unxantathu nge-Fixed Vertex.
I-Algorithm Yokugcwalisa Umngcele.
I-Algorithm Yokugcwalisa Izikhukhula.
Isifundo se-Multimedia ne-Architecture.
I-Multimedia Authoring Tools Exploration.
Ukuhlolwa Okuhlukile Kwamafomethi Amafayela Emidiya.
I-animation kanye nezicelo zayo.
I-Midpoint Ellipse Generation Algorithm.
Ukuboniswa Kwento maqondana Nomugqa y = mx + c.
Kungakhathaliseki ukuthi ungumuntu osaqalayo ofuna ukubamba okuyisisekelo noma umshisekeli oshisekela ukucwila emicabangweni ethuthukisiwe, i-"CGM Labs Companion" ikunika amandla olwazi olusebenzayo nolwazi emikhakheni eguquguqukayo ye-Computer Graphics kanye ne-Multimedia. Landa manje futhi uqale uhambo lokufunda ngokuhlanganyela kanye nokuhlola!
Kubuyekezwe ngo-
Aga 20, 2023

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