Весёлая арифметика

100+
Okudawunilodiwe
Isilinganiselwa sokuqukethwe
Wonke umuntu
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini

Mayelana nale geyimu

Mngani Othandekayo!
Ngaphambi kwakho umdlalo wokugcina ochungechungeni lwe- "Electronics".
Okuyingqayizivele, okungenakuqhathaniswa kukhonsoli yomdlalo womhlaba "Merry Arithmetic" yathuthukiswa futhi yakhiqizwa e-USSR kusukela ngasekupheleni kweminyaka yama-80s naseRussia kuze kube maphakathi nama-90s. Umdlalo we-elekthronikhi ukuvumela ukuthi uthuthukise ulwazi ngezibalo ngendlela edlalayo, ufunde kahle imisebenzi yokubona iphethini, ukuhlaziywa okunengqondo kwamanani ezinombolo, nokuthuthukiswa kwamakhono okubala ngomlomo lapho wenza imisebenzi yezibalo.
Le simulator yomuntu ngamunye iya ekuziphatheni komdlalo wokuqala.
Lokhu ukwengeza okufanelekile ku-emulator yochungechunge lwemidlalo ye-Soviet microprocessor "Electronics" 25 ku-1.

Izindlela zegeyimu:
Umdlalo 1 - ucacise inombolo
Umdlalo 2 - khumbula futhi ukhombise inombolo
Umdlalo 3> - Khetha Inombolo Ephakeme Kakhulu
Umdlalo 4 <- khetha inombolo encane kunazo zonke
Umdlalo 5+ - faka isamba sezinombolo
Umdlalo 5- - bonisa umehluko wezinombolo
Umdlalo 5x - ucacise umkhiqizo wezinombolo
Umdlalo 5: - chaza i-quotient
Umdlalo 6+ - Yenza Izinombolo
Umdlalo 6 - Yenza Umehluko Kusuka Ezinombolweni
Umdlalo we-6x - qamba umkhiqizo wezinombolo
Umdlalo 6: - qamba i-quotient kusuka ezinombolweni
Ibhonasi umdlalo

Isilawuli:
Inkinobho "Yomdlalo" - khetha imodi yomdlalo
Inkinobho yokuqala - qala umdlalo
Inkinobho "Yesikhathi" - qala ukubala isikhathi samanje
Izinkomba zokuqondisa - khombisa impendulo, setha isikhathi samanje
Inkinobho "I-alamu" (enensimbi) - faka imodi yokusetha i-alamu
Setha kabusha inkinobho (ngokudayela) - setha kabusha umdlalo

Izici:
- ukumbumbuluzwa okunembe kakhulu komqondo womdlalo
- Ihluzo le-vector elibushelelezi
- ingoma yangempela
- ukusebenza okugcwele kwemidlalo

Izici ezingeziwe:
- Ukubamba inkinobho "Isikhathi" imizuzwana emi-2 - ukuvumelanisa isikhathi somdlalo nedivayisi
- Ukubamba inkinobho "Setha kabusha" imizuzwana emi-5 - buyela esimweni sokuqala somdlalo ngokulahleka kwenqubekela phambili
- ubambe inkinobho ethi "Alarm" imizuzwana emi-5 - ikhono lokudlala umdlalo webhonasi ngokushesha
Kubuyekezwe ngo-
Nov 8, 2020

Ukuphepha kwedatha

Ukuphepha kuqala ngokuqonda ukuthi onjiniyela baqoqa futhi babelane kanjani ngedatha yakho. Ubumfihlo bedatha nezinqubo zokuphepha zingahluka kuye ngokusebenzisa kwakho, isifunda, nobudala. Unjiniyela unikeze lolu lwazi futhi angalubuyekeza ngokuhamba kwesikhathi.
Ayikho idatha eyabiwe nezinkampani zangaphandle
Funda kabanzi mayelana nendlela onjiniyela abaveza ngayo ukwabelana
Ayikho idatha eqoqiwe
Funda kabanzi mayelana nokuthi onjiniyela bakuveza kanjani ukuqoqwa

Yini entsha

[+]Добавлена кнопка включения/отключения звука
[+]Добавлена возможность игры с внешней клавиатуры
[+]Увеличен масштаб изображения для нестандартных экранов
[+]Улучшено управление